Post by Melissa Foxworthy on Dec 23, 2007 14:05:49 GMT -5
Final Fantasy V takes place within three distinct worlds: one on which the player begins the game, another that is traveled to after a specific story arc, and another world, which is actually a mix of the other two. Character dialogue reveals that one millennium before the events of the main story unfold, the worlds existed as one. A powerful mage named Enuo, using the power of an evil entity known as the "Void," imperiled the world. Its people retaliated, using twelve legendary weapons to vanquish Enuo. Because the Void could not be destroyed, the people split the world's four elemental Crystals into two sets, which sequentially caused the world itself to split. The Void then became sealed in a dimensional cleft between the two worlds.[12] Nearly one thousand years passed without incident and both worlds prospered due to the powers of their Crystals of Wind, Water, Fire, and Earth. Several kingdoms and towns developed, and travel by ship acted as a prominent means of commerce and communication.
At some point, an evil spirit was born in an ancient tree in the Moore Forest of one of the worlds. The being emerged as Exdeath, the game's primary antagonist. As he attempted to claim the world for himself, a group of heroes called the "Four Warriors of Dawn" defeated and sealed him within the parallel world using its Crystals, and peace returned for another thirty years.[13] Final Fantasy V opens after this three-decade period.
One of the unique races in the game are the Kelb, who appear as a race of anthropomorphic wolves living in Kelb Village. They are well-known for their culinary abilities. If anyone goes to the nearby Valley of Dragons, a ceremony consisting of three Kelb in a line running around in circles is performed in the hopes that the adventurers will return safely. Early on in the game, a Kelb (known to the citizens of Karnak as Werewolf) arrives by meteor on Bartz's world to look for Galuf. In the dungeon of Walz Castle, there is a Kelb pickpocket named Lone Wolf. Final Fantasy VI also has a Lone Wolf, the pickpocket; while he appears as an anthropomorphic wolf, he is not stated to be a Kelb.
Final Fantasy V begins on a day when the world's wind currents begin to slow down. Concerned, the King of Tycoon flies off on Hiryuu to the Wind Shrine which holds the Crystal of Wind, only to see it shatter into pieces upon his arrival. Meanwhile, a meteorite plunges to the planet's surface in the lands near Tycoon Castle. Resting with his chocobo Boko in the woods, Bartz decides to investigate the meteor's crash site, where he comes across a young woman named Lenna under attack by goblins. He rescues her, and they soon discover an old man in the wreckage who is unable to remember anything except his own name: Galuf. Lenna explains that she is on her way to the Wind Shrine, where her father has gone to discover why the wind has suddenly ceased. Galuf, suddenly realizing that he needs to go there without knowing why, accompanies her. Bartz continues on his way, but is unable to get far before Boko forces him to return and rescue them from more goblins. The three then decide to travel together to the Wind Shrine. However, the path to Tule Village is blocked by the meteor's wreckage, leaving water as the only route. With the help of the pirate captain Faris, the group makes its way to the Wind Shrine, only to discover a missing King Tycoon and the shattered Wind Crystal. The shards, as well as the world's other three crystals, react to their presence. An image of King Tycoon appears. He explains to them that they are charged as the chosen warriors, who must protect the Crystals to prevent an ancient evil from being revived and devastating their world.[15]
They find that the four elemental crystals on the planet are actually the seal binding the warlock Exdeath, who was once bent on destroying their world. Unfortunately, each crystal is being exploited for its powers, and this, accompanied with their pending destruction, is causing them stress that will eventually make the world itself uninhabitable.[16] Bartz and his companions attempt to save each of the remaining crystals – the Crystal of Water at the tower of Walse, the Crystal of Fire at Karnak, and the Crystal of Earth at Gohn – but ultimately fail. As they attempt to save the last Crystal they meet Krile, Galuf's granddaughter, who helps restore Galuf's memory completely. He remembers that he is actually from a distant world and quickly departs with his granddaughter. With the help of the engineers Cid and Mid, whom they met at Karnak and the Library of Ancients, Bartz and the others resolve to travel to Galuf's world, Exdeath's true target. The warlock is already wreaking havoc when they arrive, battling armies of men on the Big Bridge. Bartz, Lenna, and Faris are ultimately captured. Galuf flies in on his wind drake to save them, defeating Gilgamesh, one of Exdeath's lieutenants, in the process. However, the warriors are blown to a distant continent when a barrier is activated during their escape. Thanks to Krile, her wind drake, and a group of moogles, they make their way to Bal Castle, where Galuf is king.
Searching for the legendary Dragon Grass to heal their wind drake, the party meets Kelger, Galuf's companion and one the Four Warriors of Dawn, who reveals to Bartz his father's past as one of the Warriors. Galuf and the others also seek help from Ghido, a sage who originally predicted the destruction of the Crystals on Bartz's world, but narrowly escape the island he inhabits before Exdeath causes it to sink. The warriors immediately join up with one of Galuf's companions, Xezat, who is leading a fleet against Exdeath. They infiltrate one of the towers powering the barrier around Exdeath's castle, but Xezat is forced to sacrifice himself in the process. Making their way back to Ghido's sunken island, they regroup with the turtle sage, who explains Exdeath's origin as the mage Enuo, and the significance of the Moore Forest in which Exdeath was born. Bartz and his party resolve to reach the Guardian Tree to dispel the seals within it. However, Exdeath, having claimed the power of the Crystals, immobilizes them. Krile arrives on her wind drake to stop Exdeath temporarily, but the warlock imprisons her in a ring of fire. Galuf summons the strength to break free, saves his granddaughter, and fights Exdeath until he collapses. Exdeath retreats, leaving Galuf to die of his wounds, despite the party's efforts to save him. As the four of them leave the Guardian Tree, Galuf's spirit imparts upon Krile all of his abilities.[18]
The party enters Exdeath's castle and defeats him, but the three remaining crystals shatter and the worlds are reunited. They learn that he seeks the power of the Void, which had been sealed in the dimensional interval called the Rift by dividing the worlds. Exdeath has acquired this power, and he uses it across the newly combined world, consuming entire towns and kingdoms. After collecting an ancient book entailing the seals on the Tablets, which hold the twelve legendary weapons within Kuza Castle that were used against Enuo one millennium ago, Ghido proposes that the party collect them as quickly as possible.
Exdeath's death (from a full motion video in the PlayStation rerelease)Bartz and others seek out the Tablets and break the seals on the weapons, slaying several monsters from the Rift that Exdeath sends after them. The party eventually enters the Rift, where Exdeath has acquired the power of the Void and shows his true form - that of a tree, one that had been possessed by an evil spirit. With help from the original Four Warriors of Dawn and King Tycoon, the party survives the Void and begins a final battle with Exdeath. As he loses strength, Exdeath is overwhelmed by the Void and becomes Neo Exdeath, intent on destroying everything, even himself.[19] The party destroys him, and, using the power of the Crystal shards, vanquishes the Void to return form to the shattered Crystals of the original world.
The game's ending varies based on how many people are still alive at Neo Exdeath's defeat. Cid receives a letter from one member of the party talking about what will happen in the future. If everyone survives the final battle, Krile will visit the Guardian Tree to mourn for her grandfather, until Bartz, Lenna, and Faris arrive to comfort her and remind her of her duty to protect the Crystals. If anyone in the group dies during the battle, they will be unable to return home. Instead, the survivor or survivors will visit the Guardian Tree, and find that those who were lost in the battle have returned to life.
Final Fantasy: Legend of the Crystals
The story takes place on the same world as Final Fantasy V, named Planet R, set two hundred years in the future, where three of the four crystals have been stolen. The original heroes in Final Fantasy V are now legends of the past, and a new evil, Deathgyunos, has risen on the Black Moon and must be dealt with. Mid, a recurring character from Final Fantasy V, contacts a new hero and heroine: Prettz (Pritz) and Linaly (a descendant of Bartz). They eventually meet the sky pirate Rouge and Commander Valcus, commander of The Iron Wing.
Final Fantasy: Legend of the Crystals has a short and quickly resolved plot, typical of many fantasy OVAs. Due to its short length, a small time passes between the introduction of characters to their ability to defeat the "final boss." This contrasts sharply with the overall length of the Final Fantasy games themselves, as well as longer fantasy anime series such as Dragon Quest: Dai no Daibouken.
At some point, an evil spirit was born in an ancient tree in the Moore Forest of one of the worlds. The being emerged as Exdeath, the game's primary antagonist. As he attempted to claim the world for himself, a group of heroes called the "Four Warriors of Dawn" defeated and sealed him within the parallel world using its Crystals, and peace returned for another thirty years.[13] Final Fantasy V opens after this three-decade period.
One of the unique races in the game are the Kelb, who appear as a race of anthropomorphic wolves living in Kelb Village. They are well-known for their culinary abilities. If anyone goes to the nearby Valley of Dragons, a ceremony consisting of three Kelb in a line running around in circles is performed in the hopes that the adventurers will return safely. Early on in the game, a Kelb (known to the citizens of Karnak as Werewolf) arrives by meteor on Bartz's world to look for Galuf. In the dungeon of Walz Castle, there is a Kelb pickpocket named Lone Wolf. Final Fantasy VI also has a Lone Wolf, the pickpocket; while he appears as an anthropomorphic wolf, he is not stated to be a Kelb.
Final Fantasy V begins on a day when the world's wind currents begin to slow down. Concerned, the King of Tycoon flies off on Hiryuu to the Wind Shrine which holds the Crystal of Wind, only to see it shatter into pieces upon his arrival. Meanwhile, a meteorite plunges to the planet's surface in the lands near Tycoon Castle. Resting with his chocobo Boko in the woods, Bartz decides to investigate the meteor's crash site, where he comes across a young woman named Lenna under attack by goblins. He rescues her, and they soon discover an old man in the wreckage who is unable to remember anything except his own name: Galuf. Lenna explains that she is on her way to the Wind Shrine, where her father has gone to discover why the wind has suddenly ceased. Galuf, suddenly realizing that he needs to go there without knowing why, accompanies her. Bartz continues on his way, but is unable to get far before Boko forces him to return and rescue them from more goblins. The three then decide to travel together to the Wind Shrine. However, the path to Tule Village is blocked by the meteor's wreckage, leaving water as the only route. With the help of the pirate captain Faris, the group makes its way to the Wind Shrine, only to discover a missing King Tycoon and the shattered Wind Crystal. The shards, as well as the world's other three crystals, react to their presence. An image of King Tycoon appears. He explains to them that they are charged as the chosen warriors, who must protect the Crystals to prevent an ancient evil from being revived and devastating their world.[15]
They find that the four elemental crystals on the planet are actually the seal binding the warlock Exdeath, who was once bent on destroying their world. Unfortunately, each crystal is being exploited for its powers, and this, accompanied with their pending destruction, is causing them stress that will eventually make the world itself uninhabitable.[16] Bartz and his companions attempt to save each of the remaining crystals – the Crystal of Water at the tower of Walse, the Crystal of Fire at Karnak, and the Crystal of Earth at Gohn – but ultimately fail. As they attempt to save the last Crystal they meet Krile, Galuf's granddaughter, who helps restore Galuf's memory completely. He remembers that he is actually from a distant world and quickly departs with his granddaughter. With the help of the engineers Cid and Mid, whom they met at Karnak and the Library of Ancients, Bartz and the others resolve to travel to Galuf's world, Exdeath's true target. The warlock is already wreaking havoc when they arrive, battling armies of men on the Big Bridge. Bartz, Lenna, and Faris are ultimately captured. Galuf flies in on his wind drake to save them, defeating Gilgamesh, one of Exdeath's lieutenants, in the process. However, the warriors are blown to a distant continent when a barrier is activated during their escape. Thanks to Krile, her wind drake, and a group of moogles, they make their way to Bal Castle, where Galuf is king.
Searching for the legendary Dragon Grass to heal their wind drake, the party meets Kelger, Galuf's companion and one the Four Warriors of Dawn, who reveals to Bartz his father's past as one of the Warriors. Galuf and the others also seek help from Ghido, a sage who originally predicted the destruction of the Crystals on Bartz's world, but narrowly escape the island he inhabits before Exdeath causes it to sink. The warriors immediately join up with one of Galuf's companions, Xezat, who is leading a fleet against Exdeath. They infiltrate one of the towers powering the barrier around Exdeath's castle, but Xezat is forced to sacrifice himself in the process. Making their way back to Ghido's sunken island, they regroup with the turtle sage, who explains Exdeath's origin as the mage Enuo, and the significance of the Moore Forest in which Exdeath was born. Bartz and his party resolve to reach the Guardian Tree to dispel the seals within it. However, Exdeath, having claimed the power of the Crystals, immobilizes them. Krile arrives on her wind drake to stop Exdeath temporarily, but the warlock imprisons her in a ring of fire. Galuf summons the strength to break free, saves his granddaughter, and fights Exdeath until he collapses. Exdeath retreats, leaving Galuf to die of his wounds, despite the party's efforts to save him. As the four of them leave the Guardian Tree, Galuf's spirit imparts upon Krile all of his abilities.[18]
The party enters Exdeath's castle and defeats him, but the three remaining crystals shatter and the worlds are reunited. They learn that he seeks the power of the Void, which had been sealed in the dimensional interval called the Rift by dividing the worlds. Exdeath has acquired this power, and he uses it across the newly combined world, consuming entire towns and kingdoms. After collecting an ancient book entailing the seals on the Tablets, which hold the twelve legendary weapons within Kuza Castle that were used against Enuo one millennium ago, Ghido proposes that the party collect them as quickly as possible.
Exdeath's death (from a full motion video in the PlayStation rerelease)Bartz and others seek out the Tablets and break the seals on the weapons, slaying several monsters from the Rift that Exdeath sends after them. The party eventually enters the Rift, where Exdeath has acquired the power of the Void and shows his true form - that of a tree, one that had been possessed by an evil spirit. With help from the original Four Warriors of Dawn and King Tycoon, the party survives the Void and begins a final battle with Exdeath. As he loses strength, Exdeath is overwhelmed by the Void and becomes Neo Exdeath, intent on destroying everything, even himself.[19] The party destroys him, and, using the power of the Crystal shards, vanquishes the Void to return form to the shattered Crystals of the original world.
The game's ending varies based on how many people are still alive at Neo Exdeath's defeat. Cid receives a letter from one member of the party talking about what will happen in the future. If everyone survives the final battle, Krile will visit the Guardian Tree to mourn for her grandfather, until Bartz, Lenna, and Faris arrive to comfort her and remind her of her duty to protect the Crystals. If anyone in the group dies during the battle, they will be unable to return home. Instead, the survivor or survivors will visit the Guardian Tree, and find that those who were lost in the battle have returned to life.
Final Fantasy: Legend of the Crystals
The story takes place on the same world as Final Fantasy V, named Planet R, set two hundred years in the future, where three of the four crystals have been stolen. The original heroes in Final Fantasy V are now legends of the past, and a new evil, Deathgyunos, has risen on the Black Moon and must be dealt with. Mid, a recurring character from Final Fantasy V, contacts a new hero and heroine: Prettz (Pritz) and Linaly (a descendant of Bartz). They eventually meet the sky pirate Rouge and Commander Valcus, commander of The Iron Wing.
Final Fantasy: Legend of the Crystals has a short and quickly resolved plot, typical of many fantasy OVAs. Due to its short length, a small time passes between the introduction of characters to their ability to defeat the "final boss." This contrasts sharply with the overall length of the Final Fantasy games themselves, as well as longer fantasy anime series such as Dragon Quest: Dai no Daibouken.