Post by Melissa Foxworthy on Dec 4, 2007 0:52:48 GMT -5
The world of Final Fantasy XI is known as "Vana'diel". It consists of two main landmasses with two smaller islands flanking them, which in turn are surrounded by small islands. It features diverse climates, ranging from the northern glaciers to the southern deserts.[8] The four main cities in Vana'diel are Bastok, San d'Oria, Windurst, and Jeuno. The expansion Treasures of Aht Urhgan added the large Aht Urhgan Whitegate/Al Zahbi city area. The rest of Vana'diel is made up of a number of outdoor, dungeon, and minor town areas split into various regions. While most areas are accessible by walking, various modes of transportation, ranging from the classic Final Fantasy chocobo and airships to special spells, facilitate movement across the game world.[citation needed]
The five playable races in Final Fantasy XI are Elvaan, strong melee fighters, reasonable healers but weak in black magic; Hume, a race resembling humans, with no notable strengths or weaknesses; Galka, a genderless race, strong and tough, but weak with magic; Mithra, agile and dexterous, but physically weak, cat-like humanoids of which only the females of the race are playable characters and Tarutaru, tiny humanoids with incredible power over black magic, but physically weak.[3]
Map of The Aht Urghan EmpireIn addition to the player races, there are two primary non-playable races known as the Zilart, an ancient race which is the focus of the first two game expansions, and the Kuluu, a race of beings similar to the Zilart and thought to be inferior to it. There is also a huge supporting cast of NPCs who give quests and missions and appear in the game's storylines. The game features several typical Final Fantasy monsters as well as Beastmen, which includes races such as the Goblin, Orc, Yagudo, and Quadav. Some of these creatures follow the Shadow Lord, one source of the game's conflict.[9]
There are nine major plotlines in Final Fantasy XI, including the storylines of the 3 nations (San d'Oria, Bastok, and Windurst), the four expansion packs (Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess) and 2 sets of Dynamis realms. The Dynamis storylines are unique in that the storyline progresses through clearing special Dynamis zones, not through completing missions as with the other storylines in the game (although due to the nature of the Dynamis storyline, players must have other storylines advanced to a certain point in order to start it). There are also numerous sub-plots that players can experience while solving the hundreds of quests available in the game.
The five playable races in Final Fantasy XI are Elvaan, strong melee fighters, reasonable healers but weak in black magic; Hume, a race resembling humans, with no notable strengths or weaknesses; Galka, a genderless race, strong and tough, but weak with magic; Mithra, agile and dexterous, but physically weak, cat-like humanoids of which only the females of the race are playable characters and Tarutaru, tiny humanoids with incredible power over black magic, but physically weak.[3]
Map of The Aht Urghan EmpireIn addition to the player races, there are two primary non-playable races known as the Zilart, an ancient race which is the focus of the first two game expansions, and the Kuluu, a race of beings similar to the Zilart and thought to be inferior to it. There is also a huge supporting cast of NPCs who give quests and missions and appear in the game's storylines. The game features several typical Final Fantasy monsters as well as Beastmen, which includes races such as the Goblin, Orc, Yagudo, and Quadav. Some of these creatures follow the Shadow Lord, one source of the game's conflict.[9]
There are nine major plotlines in Final Fantasy XI, including the storylines of the 3 nations (San d'Oria, Bastok, and Windurst), the four expansion packs (Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess) and 2 sets of Dynamis realms. The Dynamis storylines are unique in that the storyline progresses through clearing special Dynamis zones, not through completing missions as with the other storylines in the game (although due to the nature of the Dynamis storyline, players must have other storylines advanced to a certain point in order to start it). There are also numerous sub-plots that players can experience while solving the hundreds of quests available in the game.